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   Baseline Alignment:HowNet  LDCdict  HowNet+LDCdict     Pruned Alignment:Filtering  Filtering+Taxonomy "cause_harm" frame:Pruned Alignment Using Filtering Method
Aligned HowNet Categories:
,beat|打,damage|损害,formchange|形变
- bash,v,cause_harm(FrameNet LexID=467)
- batter,v,cause_harm(FrameNet LexID=477)
- bayonet,v,cause_harm(FrameNet LexID=482)
- beat,v,cause_harm(FrameNet LexID=491)
(HowNet_LexID=000167) {搥,V},{beat,V},beat|打
(HowNet_LexID=000171) {搥打,V},{beat,V},beat|打
(HowNet_LexID=014034) {冲击,V},{beat,V},damage|损害
(HowNet_LexID=014851) {出手,V},{beat,V},beat|打
(HowNet_LexID=015927) {捶,V},{beat,V},beat|打
(HowNet_LexID=015932) {捶打,V},{beat,V},beat|打
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017626) {打,V},{knock,V},beat|打
(HowNet_LexID=017627) {打,V},{strike,V},beat|打
(HowNet_LexID=017635) {打,V},{break,V},damage|损害
(HowNet_LexID=017636) {打,V},{smash,V},damage|损害
(HowNet_LexID=017986) {打人,V},{beat,V},beat|打
(HowNet_LexID=020093) {捣,V},{beat,V},beat|打
(HowNet_LexID=020094) {捣,V},{pound with a pestle,V},beat|打
(HowNet_LexID=020095) {捣,V},{smash,V},beat|打
(HowNet_LexID=032402) {鼓,V},{bulge,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=032403) {鼓,V},{swell,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=032407) {鼓,V},{beat,V},beat|打
(HowNet_LexID=032408) {鼓,V},{strike,V},beat|打
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040027) {击打,V},{beat,V},beat|打
(HowNet_LexID=049731) {拷,V},{beat,V},beat|打
(HowNet_LexID=049732) {拷,V},{flog,V},beat|打
(HowNet_LexID=049739) {拷打,V},{beat,V},beat|打
(HowNet_LexID=049741) {拷打,V},{flog,V},beat|打
(HowNet_LexID=053401) {擂,V},{beat,V},beat|打
(HowNet_LexID=053403) {擂,V},{hit,V},beat|打
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
(HowNet_LexID=065669) {扑打,V},{beat,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067800) {敲打,V},{beat,V},beat|打
(HowNet_LexID=067802) {敲打,V},{rap,V},beat|打
(HowNet_LexID=067803) {敲打,V},{tap,V},beat|打
(HowNet_LexID=078642) {摔打,V},{beat,V},beat|打
(HowNet_LexID=078644) {摔打,V},{knock,V},beat|打
(HowNet_LexID=113522) {揍,V},{beat,V},beat|打
(HowNet_LexID=119313) {笞,V},{beat,V},beat|打
(HowNet_LexID=119421) {舂,V},{pestle,V},beat|打
(HowNet_LexID=119422) {舂,V},{pound,V},beat|打
(HowNet_LexID=119423) {舂,V},{pound,V},beat|打
- belt,v,cause_harm(FrameNet LexID=534)
- bludgeon,v,cause_harm(FrameNet LexID=633)
- boil,v,cause_harm(FrameNet LexID=652)
- break,v,cause_harm(FrameNet LexID=733)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017626) {打,V},{knock,V},beat|打
(HowNet_LexID=017627) {打,V},{strike,V},beat|打
(HowNet_LexID=017635) {打,V},{break,V},damage|损害
(HowNet_LexID=017636) {打,V},{smash,V},damage|损害
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=065513) {破坏,V},{decompose,V},damage|损害
(HowNet_LexID=065515) {破坏,V},{do great damage to,V},damage|损害
(HowNet_LexID=065575) {破碎,V},{be completely mashed,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065576) {破碎,V},{be smashed to pieces,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065577) {破碎,V},{crush,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=104527) {砸碎,V},{break,V},beat|打
(HowNet_LexID=104528) {砸碎,V},{smash,V},beat|打
(HowNet_LexID=115177) {坼,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=115178) {坼,V},{split open,V},FormChange|形变,StateFin=OutOfOrder|坏掉
- bruise,v,cause_harm(FrameNet LexID=773)
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=018003) {打伤,V},{injure,V},beat|打,result=wounded|受伤
- buffet,v,cause_harm(FrameNet LexID=789)
- burn,v,cause_harm(FrameNet LexID=808)
(HowNet_LexID=052292) {辣,V},{burn,V},damage|损害,result=painful|疼痛
(HowNet_LexID=081664) {烫,V},{burn,V},damage|损害
(HowNet_LexID=081665) {烫,V},{scald,V},damage|损害
(HowNet_LexID=094962) {嘘,V},{burn,V},damage|损害
(HowNet_LexID=119043) {蜇,V},{burn,V},damage|损害,result=painful|疼痛
- butt,v,cause_harm(FrameNet LexID=827)
- cane,v,cause_harm(FrameNet LexID=886)
- chop,v,cause_harm(FrameNet LexID=1068)
(HowNet_LexID=064302) {劈,V},{beat right against,V},beat|打
(HowNet_LexID=064303) {劈,V},{strike,V},beat|打
(HowNet_LexID=064305) {劈,V},{injure one's legs or fingers,V},damage|损害
(HowNet_LexID=092149) {削球,V},{chop,V},beat|打,patient=SportTool|运动器材
- claw,v,cause_harm(FrameNet LexID=1129)
- clout,v,cause_harm(FrameNet LexID=1163)
- club,v,cause_harm(FrameNet LexID=1164)
- crack,v,cause_harm(FrameNet LexID=1469)
(HowNet_LexID=003896) {爆,V},{burst,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=003897) {爆,V},{explode,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=003913) {爆裂,V},{burst,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=003914) {爆裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=004702) {崩裂,V},{burst apart,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=004703) {崩裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=004709) {绷,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=023882) {断裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=049136) {开裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=055073) {裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=055075) {裂,V},{rend,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=055077) {裂,V},{split,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=055090) {裂口,V},{breach,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=055091) {裂口,V},{split,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=064271) {披,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065560) {破裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=115177) {坼,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=115178) {坼,V},{split open,V},FormChange|形变,StateFin=OutOfOrder|坏掉
- crush,v,cause_harm(FrameNet LexID=1561)
(HowNet_LexID=065577) {破碎,V},{crush,V},FormChange|形变,StateFin=OutOfOrder|坏掉
- cudgel,v,cause_harm(FrameNet LexID=1569)
(HowNet_LexID=015927) {捶,V},{beat,V},beat|打
(HowNet_LexID=015929) {捶,V},{pound,V},beat|打
(HowNet_LexID=015930) {捶,V},{thump,V},beat|打
- cuff,v,cause_harm(FrameNet LexID=1571)
- cut,v,cause_harm(FrameNet LexID=1600)
- flog,v,cause_harm(FrameNet LexID=2565)
(HowNet_LexID=005384) {鞭,V},{flog,V},beat|打
(HowNet_LexID=005385) {鞭,V},{lash,V},beat|打
(HowNet_LexID=005386) {鞭,V},{whip,V},beat|打
(HowNet_LexID=005408) {鞭打,V},{flog,V},beat|打
(HowNet_LexID=005409) {鞭打,V},{lash,V},beat|打
(HowNet_LexID=005410) {鞭打,V},{thrash,V},beat|打
(HowNet_LexID=005411) {鞭打,V},{whip,V},beat|打
(HowNet_LexID=005418) {鞭笞,V},{flog,V},beat|打
(HowNet_LexID=005419) {鞭笞,V},{lash,V},beat|打
(HowNet_LexID=017696) {打板子,V},{flog,V},beat|打
(HowNet_LexID=049731) {拷,V},{beat,V},beat|打
(HowNet_LexID=049732) {拷,V},{flog,V},beat|打
(HowNet_LexID=049739) {拷打,V},{beat,V},beat|打
(HowNet_LexID=049741) {拷打,V},{flog,V},beat|打
(HowNet_LexID=080927) {挞,V},{flog,V},beat|打
(HowNet_LexID=117302) {棰,V},{beat with a cane,V},beat|打
- fracture,v,cause_harm(FrameNet LexID=2649)
(HowNet_LexID=049137) {开裂,V},{fracture,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065558) {破裂,V},{burst,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065560) {破裂,V},{crack,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065561) {破裂,V},{rupture,V},FormChange|形变,StateFin=OutOfOrder|坏掉
(HowNet_LexID=065563) {破裂,V},{split,V},FormChange|形变,StateFin=OutOfOrder|坏掉
- gash,v,cause_harm(FrameNet LexID=2734)
- hammer,v,cause_harm(FrameNet LexID=2986)
(HowNet_LexID=015927) {捶,V},{beat,V},beat|打
(HowNet_LexID=015929) {捶,V},{pound,V},beat|打
(HowNet_LexID=015930) {捶,V},{thump,V},beat|打
(HowNet_LexID=015937) {锤,V},{hammer into shape,V},beat|打
- hit,v,cause_harm(FrameNet LexID=3123)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=017857) {打击,V},{strike,V},beat|打
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=040028) {击打,V},{hit,V},beat|打
(HowNet_LexID=040062) {击中,V},{hit,V},beat|打
(HowNet_LexID=053403) {擂,V},{hit,V},beat|打
(HowNet_LexID=063145) {殴,V},{hit,V},beat|打
(HowNet_LexID=063148) {殴打,V},{hit,V},beat|打
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
(HowNet_LexID=113523) {揍,V},{hit,V},beat|打
- horsewhip,v,cause_harm(FrameNet LexID=3169)
- hurt,v,cause_harm(FrameNet LexID=3218)
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=039024) {毁伤,V},{hurt,V},damage|损害
(HowNet_LexID=072944) {伤,V},{hurt,V},damage|损害
(HowNet_LexID=072970) {伤害,V},{hurt,V},damage|损害
(HowNet_LexID=118635) {瘳,V},{hurt,V},damage|损害
- injure,v,cause_harm(FrameNet LexID=3339)
(HowNet_LexID=003754) {暴,V},{bulge,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=003755) {暴,V},{jut out,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=003756) {暴,V},{protrude,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=003757) {暴,V},{stick out,V},FormChange|形变,StateFin=protruding|凸
(HowNet_LexID=009830) {残,V},{damage,V},damage|损害
(HowNet_LexID=009831) {残,V},{injure,V},damage|损害
(HowNet_LexID=009853) {残害,V},{injure,V},damage|损害
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=018003) {打伤,V},{injure,V},beat|打,result=wounded|受伤
(HowNet_LexID=039026) {毁伤,V},{injure,V},damage|损害
(HowNet_LexID=042061) {加害,V},{injure,V},damage|损害
(HowNet_LexID=072945) {伤,V},{injure,V},damage|损害
(HowNet_LexID=072969) {伤害,V},{harm,V},damage|损害
(HowNet_LexID=072970) {伤害,V},{hurt,V},damage|损害
(HowNet_LexID=072971) {伤害,V},{injure,V},damage|损害
(HowNet_LexID=080626) {损,V},{damage,V},damage|损害
(HowNet_LexID=080627) {损,V},{harm,V},damage|损害
(HowNet_LexID=080634) {损害,V},{damage,V},damage|损害
(HowNet_LexID=080635) {损害,V},{harm,V},damage|损害
(HowNet_LexID=080636) {损害,V},{injure,V},damage|损害
(HowNet_LexID=080644) {损坏,V},{damage,V},damage|损害
(HowNet_LexID=080645) {损坏,V},{injure,V},damage|损害
(HowNet_LexID=080652) {损伤,V},{damage,V},damage|损害
(HowNet_LexID=080653) {损伤,V},{harm,V},damage|损害
(HowNet_LexID=080654) {损伤,V},{injure,V},damage|损害
(HowNet_LexID=116381) {戕贼,V},{injure,V},damage|损害
(HowNet_LexID=118636) {瘳,V},{injure,V},damage|损害
- jab,v,cause_harm(FrameNet LexID=3414)
- kick,v,cause_harm(FrameNet LexID=3484)
- knee,v,cause_harm(FrameNet LexID=3520)
- knife,v,cause_harm(FrameNet LexID=3524)
- knock,v,cause_harm(FrameNet LexID=3525)
(HowNet_LexID=049812) {磕,V},{knock,V},beat|打
(HowNet_LexID=049814) {磕,V},{knock ... out of,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
(HowNet_LexID=115666) {叩,V},{knock,V},beat|打
- lash,v,cause_harm(FrameNet LexID=3563)
(HowNet_LexID=005384) {鞭,V},{flog,V},beat|打
(HowNet_LexID=005385) {鞭,V},{lash,V},beat|打
(HowNet_LexID=005386) {鞭,V},{whip,V},beat|打
(HowNet_LexID=005408) {鞭打,V},{flog,V},beat|打
(HowNet_LexID=005409) {鞭打,V},{lash,V},beat|打
(HowNet_LexID=005410) {鞭打,V},{thrash,V},beat|打
(HowNet_LexID=005411) {鞭打,V},{whip,V},beat|打
(HowNet_LexID=005418) {鞭笞,V},{flog,V},beat|打
(HowNet_LexID=005419) {鞭笞,V},{lash,V},beat|打
(HowNet_LexID=014156) {抽,V},{lash,V},beat|打
(HowNet_LexID=014183) {抽打,V},{lash,V},beat|打
- maul,v,cause_harm(FrameNet LexID=3814)
- pelt,v,cause_harm(FrameNet LexID=4366)
- punch,v,cause_harm(FrameNet LexID=4706)
- slam,v,cause_harm(FrameNet LexID=5523)
- slap,v,cause_harm(FrameNet LexID=5530)
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
- slice,v,cause_harm(FrameNet LexID=5553)
- smack,v,cause_harm(FrameNet LexID=5575)
- smash,v,cause_harm(FrameNet LexID=5582)
(HowNet_LexID=014043) {冲决,V},{burst,V},damage|损害
(HowNet_LexID=014044) {冲决,V},{shatter,V},damage|损害
(HowNet_LexID=017636) {打,V},{smash,V},damage|损害
(HowNet_LexID=020095) {捣,V},{smash,V},beat|打
(HowNet_LexID=020105) {捣碎,V},{pound to pieces,V},beat|打
(HowNet_LexID=051065) {扣,V},{smash,V},beat|打
(HowNet_LexID=051097) {扣杀,V},{smash,V},beat|打
(HowNet_LexID=104511) {砸,V},{break,V},beat|打
(HowNet_LexID=104512) {砸,V},{pound,V},beat|打
(HowNet_LexID=104513) {砸,V},{smash,V},beat|打
(HowNet_LexID=104515) {砸,V},{tamp,V},beat|打
(HowNet_LexID=104527) {砸碎,V},{break,V},beat|打
(HowNet_LexID=104528) {砸碎,V},{smash,V},beat|打
(HowNet_LexID=113524) {揍,V},{smash,V},beat|打
- spear,v,cause_harm(FrameNet LexID=5728)
- squash,v,cause_harm(FrameNet LexID=5806)
- stab,v,cause_harm(FrameNet LexID=5827)
- stone,v,cause_harm(FrameNet LexID=5913)
- strike,v,cause_harm(FrameNet LexID=5950)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017626) {打,V},{knock,V},beat|打
(HowNet_LexID=017627) {打,V},{strike,V},beat|打
(HowNet_LexID=017635) {打,V},{break,V},damage|损害
(HowNet_LexID=017636) {打,V},{smash,V},damage|损害
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=017857) {打击,V},{strike,V},beat|打
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
- thwack,v,cause_harm(FrameNet LexID=6267)
- whip,v,cause_harm(FrameNet LexID=6768)
(HowNet_LexID=005384) {鞭,V},{flog,V},beat|打
(HowNet_LexID=005385) {鞭,V},{lash,V},beat|打
(HowNet_LexID=005386) {鞭,V},{whip,V},beat|打
(HowNet_LexID=005408) {鞭打,V},{flog,V},beat|打
(HowNet_LexID=005409) {鞭打,V},{lash,V},beat|打
(HowNet_LexID=005410) {鞭打,V},{thrash,V},beat|打
(HowNet_LexID=005411) {鞭打,V},{whip,V},beat|打
(HowNet_LexID=010369) {策,V},{whip,V},beat|打
(HowNet_LexID=014158) {抽,V},{whip,V},beat|打
(HowNet_LexID=014186) {抽打,V},{whip,V},beat|打
(HowNet_LexID=117302) {棰,V},{beat with a cane,V},beat|打
HowNet Category Frequency Statistics
beat|打:86,damage|损害:37,formchange|形变:31,bump|撞:22,break|折断:21,defeat|战胜:16,cook|烹调:14,split|破开:13,destroy|消灭:12,press|按压:11,cut|切削:11,kick|踢踩:11,burn|焚烧:10,stab|扎:10,propup|支撑:8,endure|忍耐:8,subtract|削减:8,withstand|抗住:7,carve|雕刻:7,cease|停做:7,statechange|态变:6,shiver|颤动:6,goforward|前进:6,mobilize|发动:6,cheat|骗:5,record|记录:5,restrain|制止:5,gather|采集:5,wash|洗涤:5,suffer|遭受:4,jet|喷出:4,punish|处罚:4,attack|攻打:4,discharge|开除:4,fail|失败:4,wrap|包扎:4,frighten|吓唬:4,lighting|点燃:4,remove|消除:4,warmup|加热:4,jump|跳:4,replace|代替:4,wounded|受伤:3,firing|射击:3,kill|杀害:3,guide|引导:3,bring|携带:3,analyze|分析:3,draw|画:3,equal|相等:3,obstruct|阻止:3,goback|返回:3,judge|裁定:3,grind|研磨:3,send|发送:3,discourage|泼冷水:3,offend|得罪:3,like|爱惜:3,mix|混合:3,squeezeout|挤出:3,defeated|输掉:3,separate|分离:2,gamble|赌博:2,arrive|到达:2,meet|会面:2,produce|制造:2,fold|摺叠:2,fight|争斗:2,build|建造:2,amountto|总计:2,fasten|拴连:2,engage|从事:2,throw|扔:2,irritate|激怒:2,dig|挖掘:2,study|学:2,repair|修理:2,associate|交往:2,abandon|放弃:2,start|开始:2,employ|雇用:2,roll|滚:2,leave|离开:2,makeup|化妆:2,alterform|变形状:2,delay|拖延:2,expressagainst|谴责:2,compile|编辑:2,disobey|违背:2,fit|适合:2,improve|改良:2,lift|提升:2,facing|朝向:2,fever|寒热:2,maketrouble|捣乱:2,giveup|戒除:2,please|取悦:2,catch|捉住:2,painful|疼痛:2,takepicture|拍摄:2,recompense|补偿:2,own|有:2,takeoutofwater|捞起:2,exempt|免除:2,expel|驱赶:2,fulfil|实现:2,indebt|亏损:2,weave|辫编:2,makesound|发声:2,outoforder|坏掉:2,spray|洒下:2,approach|接近:2,reveal|揭露:2,bend|折弯:2,do|做:1,falldown|跌倒:1,resist|反抗:1,create|创造:1,alter|改变:1,hold|拿:1,stripoff|剥去:1,reject|回绝:1,benear|靠近:1,salute|致敬:1,takecare|照料:1,refute|反驳:1,causetoappear|显现:1,transmit|传送:1,use|利用:1,buy|买:1,check|查:1,win|获胜:1,avalue|属性值_taste|味道:1,obtain|得到:1,calculate|计算:1,avalue|属性值_behavior|举止:1,avalue|属性值_occasion|场面:1,exercise|锻练:1,touch|触:1,post|邮寄:1,decide|决定:1,pawn|押给:1,write|写:1,delimit|划定:1,cross|越过:1,dump|倒出:1,exhaust|损耗:1
Updated at Thu Apr 29 10:33:08 2004 (GMT Time)
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