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   Baseline Alignment:HowNet  LDCdict  HowNet+LDCdict     Pruned Alignment:Filtering  Filtering+Taxonomy "impact" frame:Pruned Alignment Using Filtering Method
Aligned HowNet Categories:
,beat|打,bump|撞,engage|从事
- bang,v,impact(FrameNet LexID=428)
- bump,v,impact(FrameNet LexID=797)
(HowNet_LexID=064163) {碰,V},{bump,V},bump|撞
- clang,v,impact(FrameNet LexID=1108)
- clunk,v,impact(FrameNet LexID=1169)
- collide,v,impact(FrameNet LexID=1210)
(HowNet_LexID=014089) {冲撞,V},{collide,V},bump|撞
(HowNet_LexID=064199) {碰撞,V},{collide,V},bump|撞
(HowNet_LexID=064201) {碰撞,V},{run into,V},bump|撞
(HowNet_LexID=091626) {相撞,V},{collide,V},bump|撞
(HowNet_LexID=111773) {撞,V},{collide,V},bump|撞
- collision,n,impact(FrameNet LexID=1211)
(HowNet_LexID=014090) {冲撞,V},{collision,N},bump|撞
(HowNet_LexID=064200) {碰撞,V},{collision,N},bump|撞
- crash,n,impact(FrameNet LexID=1479)
- crash,v,impact(FrameNet LexID=1481)
(HowNet_LexID=018022) {打碎,V},{crash,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=027650) {粉碎,V},{crash,V},bump|撞
(HowNet_LexID=027651) {粉碎,V},{crush,V},bump|撞
(HowNet_LexID=027652) {粉碎,V},{shatter,V},bump|撞
(HowNet_LexID=027653) {粉碎,V},{smash,V},bump|撞
- crunch,v,impact(FrameNet LexID=1558)
- glancing,a,impact(FrameNet LexID=2797)
- graze,v,impact(FrameNet LexID=2883)
- hit,n,impact(FrameNet LexID=3122)
(HowNet_LexID=017855) {打击,V},{hit,N},beat|打
(HowNet_LexID=063247) {拍,V},{pat,N},beat|打
(HowNet_LexID=067795) {敲,V},{knock,N},beat|打
(HowNet_LexID=111774) {撞,V},{collission,N},bump|撞
- hit,v,impact(FrameNet LexID=3126)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=017857) {打击,V},{strike,V},beat|打
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=040015) {击,V},{bump into,V},bump|撞
(HowNet_LexID=040016) {击,V},{come in contact with,V},bump|撞
(HowNet_LexID=040028) {击打,V},{hit,V},beat|打
(HowNet_LexID=040062) {击中,V},{hit,V},beat|打
(HowNet_LexID=053403) {擂,V},{hit,V},beat|打
(HowNet_LexID=063145) {殴,V},{hit,V},beat|打
(HowNet_LexID=063148) {殴打,V},{hit,V},beat|打
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
(HowNet_LexID=111771) {撞,V},{bump against,V},bump|撞
(HowNet_LexID=111772) {撞,V},{bump into,V},bump|撞
(HowNet_LexID=111773) {撞,V},{collide,V},bump|撞
(HowNet_LexID=111775) {撞,V},{run into,V},bump|撞
(HowNet_LexID=111776) {撞,V},{strike,V},bump|撞
(HowNet_LexID=111781) {撞击,V},{dash against,V},bump|撞
(HowNet_LexID=111782) {撞击,V},{ram,V},bump|撞
(HowNet_LexID=111783) {撞击,V},{strike,V},bump|撞
(HowNet_LexID=113523) {揍,V},{hit,V},beat|打
- impact,n,impact(FrameNet LexID=3246)
- impact,v,impact(FrameNet LexID=3247)
- plop,v,impact(FrameNet LexID=4518)
- plough,v,impact(FrameNet LexID=4521)
(HowNet_LexID=031183) {耕,V},{plough,V},engage|从事,agricultural|农
(HowNet_LexID=031185) {耕地,V},{plough,V},engage|从事,agricultural|农
(HowNet_LexID=031191) {耕田,V},{plough,V},engage|从事,agricultural|农
(HowNet_LexID=053613) {犁,V},{plough,V},engage|从事,agricultural|农
(HowNet_LexID=053615) {犁地,V},{plough,V},engage|从事,agricultural|农
- plunk,v,impact(FrameNet LexID=4531)
- run,v,impact(FrameNet LexID=5139)
(HowNet_LexID=063765) {跑,V},{run about doing ...,V},engage|从事
(HowNet_LexID=063766) {跑,V},{run errands,V},engage|从事
- slam,v,impact(FrameNet LexID=5525)
- slap,v,impact(FrameNet LexID=5532)
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
- smack,v,impact(FrameNet LexID=5578)
- smash,v,impact(FrameNet LexID=5583)
(HowNet_LexID=017952) {打破,V},{break,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017953) {打破,V},{crush,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017954) {打破,V},{shatter,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017955) {打破,V},{smash,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=018025) {打碎,V},{smash,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=020095) {捣,V},{smash,V},beat|打
(HowNet_LexID=020105) {捣碎,V},{pound to pieces,V},beat|打
(HowNet_LexID=027653) {粉碎,V},{smash,V},bump|撞
(HowNet_LexID=051065) {扣,V},{smash,V},beat|打
(HowNet_LexID=051097) {扣杀,V},{smash,V},beat|打
(HowNet_LexID=104511) {砸,V},{break,V},beat|打
(HowNet_LexID=104512) {砸,V},{pound,V},beat|打
(HowNet_LexID=104513) {砸,V},{smash,V},beat|打
(HowNet_LexID=104515) {砸,V},{tamp,V},beat|打
(HowNet_LexID=104527) {砸碎,V},{break,V},beat|打
(HowNet_LexID=104528) {砸碎,V},{smash,V},beat|打
(HowNet_LexID=113524) {揍,V},{smash,V},beat|打
- strike,v,impact(FrameNet LexID=5952)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017626) {打,V},{knock,V},beat|打
(HowNet_LexID=017627) {打,V},{strike,V},beat|打
(HowNet_LexID=017642) {打,V},{do,V},engage|从事
(HowNet_LexID=017643) {打,V},{engage in,V},engage|从事
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=017857) {打击,V},{strike,V},beat|打
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=040015) {击,V},{bump into,V},bump|撞
(HowNet_LexID=040016) {击,V},{come in contact with,V},bump|撞
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
(HowNet_LexID=111771) {撞,V},{bump against,V},bump|撞
(HowNet_LexID=111772) {撞,V},{bump into,V},bump|撞
(HowNet_LexID=111773) {撞,V},{collide,V},bump|撞
(HowNet_LexID=111775) {撞,V},{run into,V},bump|撞
(HowNet_LexID=111776) {撞,V},{strike,V},bump|撞
(HowNet_LexID=111781) {撞击,V},{dash against,V},bump|撞
(HowNet_LexID=111782) {撞击,V},{ram,V},bump|撞
(HowNet_LexID=111783) {撞击,V},{strike,V},bump|撞
- thud,v,impact(FrameNet LexID=6255)
- thump,v,impact(FrameNet LexID=6259)
(HowNet_LexID=000170) {搥,V},{thump,V},beat|打
(HowNet_LexID=000173) {搥打,V},{thump,V},beat|打
(HowNet_LexID=015930) {捶,V},{thump,V},beat|打
(HowNet_LexID=015934) {捶打,V},{thump,V},beat|打
HowNet Category Frequency Statistics
beat|打:38,bump|撞:28,engage|从事:9,manage|管理:8,destroy|消灭:7,attack|攻打:7,goforward|前进:7,record|记录:6,run|跑:6,grind|研磨:6,meet|会面:5,wash|洗涤:5,handle|处理:5,suffer|遭受:4,shiver|颤动:4,damage|损害:4,account|簿册:4,payattention|注意:4,firing|射击:3,conduct|实施:3,fail|失败:3,remove|消除:3,employ|雇用:3,gather|采集:3,buy|买:3,draw|画:3,mix|混合:3,outoforder|坏掉:3,cheat|骗:2,location|位置:2,produce|制造:2,fight|争斗:2,build|建造:2,selfmove|自移:2,punish|处罚:2,throw|扔:2,dig|挖掘:2,wrap|包扎:2,function|活动:2,sporttool|运动器材:2,alterform|变形状:2,attribute|属性:2,lift|提升:2,facing|朝向:2,gothrough|经过:2,fitnot|不适:2,please|取悦:2,catch|捉住:2,takepicture|拍摄:2,send|发送:2,touch|触:2,takeoutofwater|捞起:2,flee|逃跑:2,expel|驱赶:2,fulfil|实现:2,weave|辫编:2,spray|洒下:2,establish|建立:1,teach|教:1,provide|供:1,associate|交往:1,takecare|照料:1,causetoappear|显现:1,transmit|传送:1,use|利用:1,compile|编辑:1,fit|适合:1,addict|嗜好:1,guarantee|保证:1,cook|烹调:1,endeavour|卖力:1,try|尝试:1,calculate|计算:1,place|地方:1,exercise|锻练:1,post|邮寄:1,formchange|形变:1,write|写:1,seek|谋取:1,makesound|发声:1
Updated at Thu Apr 29 10:33:08 2004 (GMT Time)
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