<< Index Page
   Baseline Alignment:HowNet  LDCdict  HowNet+LDCdict     Pruned Alignment:Filtering  Filtering+Taxonomy "motion_noise" frame:Pruned Alignment Using Filtering+HowNet_Taxonomy Method
Aligned HowNet Categories:beat|´ò,bump|ײ
,cry|º°,cry|º°,firing|Éä»÷,grind|ÑÐÄ¥,makesound|·¢Éù,makesound|·¢Éù
- bang,v,motion_noise(FrameNet LexID=429)
(HowNet_LexID=036507) {ºä,V},{rumble,V},MakeSound|·¢Éù
(HowNet_LexID=036510) {ºä,V},{explode,V},firing|Éä»÷
(HowNet_LexID=036512) {ºä,V},{bombard,V},firing|Éä»÷,military|¾ü
- buzz,v,motion_noise(FrameNet LexID=842)
- chug,v,motion_noise(FrameNet LexID=1084)
- clack,v,motion_noise(FrameNet LexID=1101)
(HowNet_LexID=115714) {ßÉàª,V},{clack,V},MakeSound|·¢Éù
- clang,v,motion_noise(FrameNet LexID=1109)
- clank,v,motion_noise(FrameNet LexID=1111)
- clatter,v,motion_noise(FrameNet LexID=1126)
- click,v,motion_noise(FrameNet LexID=1138)
- clink,v,motion_noise(FrameNet LexID=1143)
- clump,v,motion_noise(FrameNet LexID=1168)
- clunk,v,motion_noise(FrameNet LexID=1170)
- crackle,v,motion_noise(FrameNet LexID=1471)
- crash,v,motion_noise(FrameNet LexID=1482)
(HowNet_LexID=018022) {´òËé,V},{crash,V},bump|ײ,StateFin=OutOfOrder|»µµô
(HowNet_LexID=027650) {·ÛËé,V},{crash,V},bump|ײ
(HowNet_LexID=027651) {·ÛËé,V},{crush,V},bump|ײ
(HowNet_LexID=027652) {·ÛËé,V},{shatter,V},bump|ײ
(HowNet_LexID=027653) {·ÛËé,V},{smash,V},bump|ײ
- creak,v,motion_noise(FrameNet LexID=1496)
- crunch,v,motion_noise(FrameNet LexID=1559)
(HowNet_LexID=062404) {ÄëËé,V},{comminute,V},grind|ÑÐÄ¥
(HowNet_LexID=062405) {ÄëËé,V},{crush,V},grind|ÑÐÄ¥
(HowNet_LexID=062406) {ÄëËé,V},{grind,V},grind|ÑÐÄ¥
(HowNet_LexID=062407) {ÄëËé,V},{powder,V},grind|ÑÐÄ¥
(HowNet_LexID=062408) {ÄëËé,V},{pulverize,V},grind|ÑÐÄ¥
(HowNet_LexID=062409) {ÄëËé,V},{triturate,V},grind|ÑÐÄ¥
- fizz,v,motion_noise(FrameNet LexID=2521)
- gurgle,v,motion_noise(FrameNet LexID=2945)
- howl,v,motion_noise(FrameNet LexID=3189)
(HowNet_LexID=035641) {ºÅ,V},{howl,V},cry|º°
(HowNet_LexID=035656) {ºÅ½Ð,V},{howl,V},cry|º°
(HowNet_LexID=036806) {ºð,V},{howl,V},cry|º°
(HowNet_LexID=036807) {ºð½Ð,V},{howl,V},cry|º°
(HowNet_LexID=037065) {ºôÐ¥,V},{scream,V},MakeSound|·¢Éù
(HowNet_LexID=037066) {ºôÐ¥,V},{whistle,V},MakeSound|·¢Éù
(HowNet_LexID=037067) {ºôÐ¥,V},{whiz,V},MakeSound|·¢Éù
(HowNet_LexID=044802) {½Ðº°,V},{howl,V},cry|º°
(HowNet_LexID=044830) {½ÐÈÂ,V},{howl,V},cry|º°
(HowNet_LexID=051694) {¿ñ·Í,V},{bark furiously,V},cry|º°,#livestock|ÉüÐó
(HowNet_LexID=051695) {¿ñ·Í,V},{howl,V},cry|º°,#livestock|ÉüÐó
(HowNet_LexID=062886) {źð,V},{howl,V},cry|º°
(HowNet_LexID=092154) {Ïø,V},{howl,V},cry|º°
(HowNet_LexID=092732) {Ð¥,V},{howl,V},cry|º°
(HowNet_LexID=115849) {àÆ,V},{howl,V},cry|º°,#beast|×ßÊÞ
- patter,v,motion_noise(FrameNet LexID=4331)
- ping,v,motion_noise(FrameNet LexID=4456)
- purr,v,motion_noise(FrameNet LexID=4729)
- putter,v,motion_noise(FrameNet LexID=4747)
- roar,v,motion_noise(FrameNet LexID=5076)
(HowNet_LexID=035641) {ºÅ,V},{howl,V},cry|º°
(HowNet_LexID=035642) {ºÅ,V},{yell,V},cry|º°
(HowNet_LexID=036529) {ºä¡,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=036532) {ºäÃù,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=036804) {ºð,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=036806) {ºð,V},{howl,V},cry|º°
(HowNet_LexID=036808) {ºð½Ð,V},{roar,V},cry|º°
(HowNet_LexID=062882) {źÅ,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=062884) {źð,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=063711) {ÅØÏø,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=063712) {ÅØÏø,V},{thunder,V},cry|º°
(HowNet_LexID=092154) {Ïø,V},{howl,V},cry|º°
(HowNet_LexID=092155) {Ïø,V},{roar,V},cry|º°
(HowNet_LexID=092730) {Ð¥,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=115849) {àÆ,V},{howl,V},cry|º°,#beast|×ßÊÞ
- rumble,v,motion_noise(FrameNet LexID=5130)
(HowNet_LexID=036507) {ºä,V},{rumble,V},MakeSound|·¢Éù
(HowNet_LexID=036510) {ºä,V},{explode,V},firing|Éä»÷
(HowNet_LexID=036512) {ºä,V},{bombard,V},firing|Éä»÷,military|¾ü
(HowNet_LexID=036529) {ºä¡,V},{roar,V},MakeSound|·¢Éù
(HowNet_LexID=056233) {¡¡,V},{boom,V},MakeSound|·¢Éù
(HowNet_LexID=056234) {¡¡,V},{rumble,V},MakeSound|·¢Éù
- rustle,v,motion_noise(FrameNet LexID=5147)
- screech,v,motion_noise(FrameNet LexID=5256)
(HowNet_LexID=092737) {Ð¥Ãù,V},{screech,V},MakeSound|·¢Éù
- splash,v,motion_noise(FrameNet LexID=5756)
- splutter,v,motion_noise(FrameNet LexID=5765)
- squelch,v,motion_noise(FrameNet LexID=5822)
- swish,v,motion_noise(FrameNet LexID=6083)
- thud,v,motion_noise(FrameNet LexID=6256)
- thump,v,motion_noise(FrameNet LexID=6260)
(HowNet_LexID=000170) {“€,V},{thump,V},beat|´ò
(HowNet_LexID=000173) {“€´ò,V},{thump,V},beat|´ò
(HowNet_LexID=015930) {´·,V},{thump,V},beat|´ò
(HowNet_LexID=015934) {´·´ò,V},{thump,V},beat|´ò
- thunder,v,motion_noise(FrameNet LexID=6264)
(HowNet_LexID=063712) {ÅØÏø,V},{thunder,V},cry|º°
- wheeze,v,motion_noise(FrameNet LexID=6756)
- whine,v,motion_noise(FrameNet LexID=6764)
- whir,v,motion_noise(FrameNet LexID=6770)
- zing,v,motion_noise(FrameNet LexID=6898)
HowNet Category Frequency Statistics
cry|º°:16,makesound|·¢Éù:15,grind|ÑÐÄ¥:6,bump|ײ:5,beat|´ò:4,disperse|É¢¿ª:3,dump|µ¹³ö:3,weatherbad|»µÌì:2,firing|Éä»÷:2,pant|Æø´:2,defeat|սʤ:2,protest|¿¹Òé:2,expel|Çý¸Ï:2,outoforder|»µµô:2,weep|¿ÞÆü:2,destroy|ÏûÃð:1,addict|ÊȺÃ:1,formchange|Ðαä:1,spray|È÷ÏÂ:1
Updated at Thu Apr 29 10:33:13 2004 (GMT Time)
Copyright ©2004 Hong Kong University of Science and Technology, Human Language Technology Center
Site produced by CHEN,Benfeng