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   Baseline Alignment:HowNet  LDCdict  HowNet+LDCdict     Pruned Alignment:Filtering  Filtering+Taxonomy "experience_bodily_harm" frame:Pruned Alignment Using Filtering+HowNet_Taxonomy Method
Aligned HowNet Categories:assemble|聚集,attack|攻打,beat|打,break|折断,bump|撞,cut|切削,damage|损害,dig|挖掘,firing|射击,fold|摺叠,kill|杀害,playwith|揉弄,press|按压
,pull|拉,punish|处罚,remove|消除,split|破开,touch|触,weave|辫编
- break,v,experience_bodily_harm(FrameNet LexID=735)
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017626) {打,V},{knock,V},beat|打
(HowNet_LexID=017627) {打,V},{strike,V},beat|打
(HowNet_LexID=017635) {打,V},{break,V},damage|损害
(HowNet_LexID=017636) {打,V},{smash,V},damage|损害
(HowNet_LexID=017637) {打,V},{dig,V},dig|挖掘
(HowNet_LexID=017638) {打,V},{open,V},dig|挖掘
(HowNet_LexID=017647) {打,V},{fire,V},firing|射击
(HowNet_LexID=017658) {打,V},{get rid of,V},remove|消除
(HowNet_LexID=017659) {打,V},{remove,V},remove|消除
(HowNet_LexID=017666) {打,V},{knit,V},weave|辫编
(HowNet_LexID=017667) {打,V},{weave,V},weave|辫编
(HowNet_LexID=017779) {打断,V},{break,V},break|折断
(HowNet_LexID=017952) {打破,V},{break,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017953) {打破,V},{crush,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017954) {打破,V},{shatter,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017955) {打破,V},{smash,V},bump|撞,StateFin=OutOfOrder|坏掉
(HowNet_LexID=017956) {打破,V},{break,V},remove|消除
(HowNet_LexID=023842) {断,V},{break,V},break|折断
(HowNet_LexID=023843) {断,V},{snap,V},break|折断
(HowNet_LexID=040009) {击,V},{assault,V},attack|攻打,military|军
(HowNet_LexID=040011) {击,V},{attack,V},attack|攻打,military|军
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=040015) {击,V},{bump into,V},bump|撞
(HowNet_LexID=040016) {击,V},{come in contact with,V},bump|撞
(HowNet_LexID=065479) {破,V},{get rid of,V},remove|消除
(HowNet_LexID=065482) {破,V},{break,V},split|破开
(HowNet_LexID=065483) {破,V},{cleave,V},split|破开
(HowNet_LexID=065484) {破,V},{cut,V},split|破开
(HowNet_LexID=065485) {破,V},{split,V},split|破开
(HowNet_LexID=065513) {破坏,V},{decompose,V},damage|损害
(HowNet_LexID=065515) {破坏,V},{do great damage to,V},damage|损害
(HowNet_LexID=104527) {砸碎,V},{break,V},beat|打
(HowNet_LexID=104528) {砸碎,V},{smash,V},beat|打
(HowNet_LexID=106819) {折,V},{break,V},break|折断
(HowNet_LexID=106820) {折,V},{snap,V},break|折断
(HowNet_LexID=106824) {折,V},{fold,V},fold|摺叠
(HowNet_LexID=106825) {折,V},{roll over,V},fold|摺叠
- burn,v,experience_bodily_harm(FrameNet LexID=809)
(HowNet_LexID=052292) {辣,V},{burn,V},damage|损害,result=painful|疼痛
(HowNet_LexID=081664) {烫,V},{burn,V},damage|损害
(HowNet_LexID=081665) {烫,V},{scald,V},damage|损害
(HowNet_LexID=081666) {烫,V},{iron,V},press|按压
(HowNet_LexID=081668) {烫,V},{press,V},press|按压
(HowNet_LexID=094962) {嘘,V},{burn,V},damage|损害
(HowNet_LexID=119043) {蜇,V},{burn,V},damage|损害,result=painful|疼痛
- cut,v,experience_bodily_harm(FrameNet LexID=1601)
(HowNet_LexID=009352) {裁,V},{cut ... into parts,V},break|折断
(HowNet_LexID=009356) {裁,V},{check,V},punish|处罚
(HowNet_LexID=009358) {裁,V},{sanction,V},punish|处罚
(HowNet_LexID=024463) {剁,V},{chop,V},break|折断
(HowNet_LexID=024465) {剁,V},{cut,V},break|折断
(HowNet_LexID=043142) {剪裁,V},{cut out,V},break|折断
(HowNet_LexID=043143) {剪裁,V},{prune,V},break|折断
(HowNet_LexID=043144) {剪裁,V},{tailor,V},break|折断
(HowNet_LexID=044435) {铰,V},{bore with a reamer,V},break|折断
(HowNet_LexID=044436) {铰,V},{cut with scissors,V},break|折断
(HowNet_LexID=065644) {剖,V},{cut open,V},split|破开
(HowNet_LexID=065645) {剖,V},{rip open,V},split|破开
(HowNet_LexID=067970) {切,V},{cut,V},cut|切削
(HowNet_LexID=067972) {切,V},{slice,V},cut|切削
(HowNet_LexID=068029) {切削,V},{cutting,V},cut|切削,industrial|工
(HowNet_LexID=092131) {削,V},{chop,V},cut|切削
(HowNet_LexID=092133) {削,V},{pare with a knife,V},cut|切削
(HowNet_LexID=092134) {削,V},{peel with a knife,V},cut|切削
(HowNet_LexID=092136) {削,V},{cut,V},cut|切削,sport|体育
- hit,v,experience_bodily_harm(FrameNet LexID=3125)
(HowNet_LexID=015151) {触,V},{hit,V},touch|触
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017854) {打击,V},{attack,V},attack|攻打
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=017857) {打击,V},{strike,V},beat|打
(HowNet_LexID=040009) {击,V},{assault,V},attack|攻打,military|军
(HowNet_LexID=040011) {击,V},{attack,V},attack|攻打,military|军
(HowNet_LexID=040012) {击,V},{beat,V},beat|打
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040014) {击,V},{strike,V},beat|打
(HowNet_LexID=040015) {击,V},{bump into,V},bump|撞
(HowNet_LexID=040016) {击,V},{come in contact with,V},bump|撞
(HowNet_LexID=040028) {击打,V},{hit,V},beat|打
(HowNet_LexID=040062) {击中,V},{hit,V},beat|打
(HowNet_LexID=053403) {擂,V},{hit,V},beat|打
(HowNet_LexID=063145) {殴,V},{hit,V},beat|打
(HowNet_LexID=063148) {殴打,V},{hit,V},beat|打
(HowNet_LexID=063244) {拍,V},{beat,V},beat|打
(HowNet_LexID=063245) {拍,V},{clap,V},beat|打
(HowNet_LexID=063246) {拍,V},{pat,V},beat|打
(HowNet_LexID=067794) {敲,V},{beat,V},beat|打
(HowNet_LexID=067796) {敲,V},{knock,V},beat|打
(HowNet_LexID=067797) {敲,V},{strike,V},beat|打
(HowNet_LexID=068129) {侵袭,V},{hit,V},attack|攻打
(HowNet_LexID=111771) {撞,V},{bump against,V},bump|撞
(HowNet_LexID=111772) {撞,V},{bump into,V},bump|撞
(HowNet_LexID=111773) {撞,V},{collide,V},bump|撞
(HowNet_LexID=111775) {撞,V},{run into,V},bump|撞
(HowNet_LexID=111776) {撞,V},{strike,V},bump|撞
(HowNet_LexID=111781) {撞击,V},{dash against,V},bump|撞
(HowNet_LexID=111782) {撞击,V},{ram,V},bump|撞
(HowNet_LexID=111783) {撞击,V},{strike,V},bump|撞
(HowNet_LexID=113523) {揍,V},{hit,V},beat|打
- hurt,v,experience_bodily_harm(FrameNet LexID=3219)
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=039024) {毁伤,V},{hurt,V},damage|损害
(HowNet_LexID=072944) {伤,V},{hurt,V},damage|损害
(HowNet_LexID=072970) {伤害,V},{hurt,V},damage|损害
(HowNet_LexID=118635) {瘳,V},{hurt,V},damage|损害
- injure,v,experience_bodily_harm(FrameNet LexID=3340)
(HowNet_LexID=009830) {残,V},{damage,V},damage|损害
(HowNet_LexID=009831) {残,V},{injure,V},damage|损害
(HowNet_LexID=009853) {残害,V},{injure,V},damage|损害
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=018003) {打伤,V},{injure,V},beat|打,result=wounded|受伤
(HowNet_LexID=039026) {毁伤,V},{injure,V},damage|损害
(HowNet_LexID=042061) {加害,V},{injure,V},damage|损害
(HowNet_LexID=072945) {伤,V},{injure,V},damage|损害
(HowNet_LexID=072969) {伤害,V},{harm,V},damage|损害
(HowNet_LexID=072970) {伤害,V},{hurt,V},damage|损害
(HowNet_LexID=072971) {伤害,V},{injure,V},damage|损害
(HowNet_LexID=080626) {损,V},{damage,V},damage|损害
(HowNet_LexID=080627) {损,V},{harm,V},damage|损害
(HowNet_LexID=080634) {损害,V},{damage,V},damage|损害
(HowNet_LexID=080635) {损害,V},{harm,V},damage|损害
(HowNet_LexID=080636) {损害,V},{injure,V},damage|损害
(HowNet_LexID=080644) {损坏,V},{damage,V},damage|损害
(HowNet_LexID=080645) {损坏,V},{injure,V},damage|损害
(HowNet_LexID=080652) {损伤,V},{damage,V},damage|损害
(HowNet_LexID=080653) {损伤,V},{harm,V},damage|损害
(HowNet_LexID=080654) {损伤,V},{injure,V},damage|损害
(HowNet_LexID=116381) {戕贼,V},{injure,V},damage|损害
(HowNet_LexID=118636) {瘳,V},{injure,V},damage|损害
- jam,v,experience_bodily_harm(FrameNet LexID=3420)
- pull,v,experience_bodily_harm(FrameNet LexID=4695)
(HowNet_LexID=001308) {扒,V},{gather up,V},assemble|聚集
(HowNet_LexID=001309) {扒,V},{rake up,V},assemble|聚集
(HowNet_LexID=001312) {扒,V},{pull down,V},split|破开,purpose=remove|消除
(HowNet_LexID=001313) {扒,V},{rake,V},split|破开,purpose=remove|消除
(HowNet_LexID=002367) {扳,V},{pull,V},pull|拉
(HowNet_LexID=002377) {扳动,V},{pull,V},pull|拉
(HowNet_LexID=012279) {扯,V},{pull,V},pull|拉
(HowNet_LexID=012280) {扯,V},{tear,V},split|破开
(HowNet_LexID=012374) {掣,V},{draw,V},pull|拉
(HowNet_LexID=012375) {掣,V},{pull,V},pull|拉
(HowNet_LexID=012376) {掣,V},{tug,V},pull|拉
(HowNet_LexID=047452) {揪,V},{pull,V},pull|拉
(HowNet_LexID=052110) {拉,V},{drag,V},pull|拉
(HowNet_LexID=052112) {拉,V},{drag out,V},pull|拉
(HowNet_LexID=052114) {拉,V},{draw,V},pull|拉
(HowNet_LexID=052116) {拉,V},{haul,V},pull|拉
(HowNet_LexID=052118) {拉,V},{pull,V},pull|拉
(HowNet_LexID=052119) {拉,V},{tug,V},pull|拉
(HowNet_LexID=052123) {拉,V},{tear,V},split|破开
(HowNet_LexID=052140) {拉扯,V},{drag,V},pull|拉
(HowNet_LexID=052142) {拉扯,V},{pull,V},pull|拉
(HowNet_LexID=066935) {牵,V},{pull,V},pull|拉
(HowNet_LexID=066981) {牵引,V},{draw,V},pull|拉
(HowNet_LexID=066982) {牵引,V},{tow,V},pull|拉
(HowNet_LexID=085457) {拖,V},{pull,V},pull|拉
(HowNet_LexID=085463) {拖带,V},{pull,V},pull|拉
(HowNet_LexID=086359) {挽,V},{draw,V},pull|拉
(HowNet_LexID=086361) {挽,V},{pull,V},pull|拉
(HowNet_LexID=111218) {拽,V},{pull,V},pull|拉
- smack,v,experience_bodily_harm(FrameNet LexID=5577)
- sprain,v,experience_bodily_harm(FrameNet LexID=5777)
- strain,v,experience_bodily_harm(FrameNet LexID=5929)
- stub,v,experience_bodily_harm(FrameNet LexID=5962)
- tear,v,experience_bodily_harm(FrameNet LexID=6142)
(HowNet_LexID=012279) {扯,V},{pull,V},pull|拉
(HowNet_LexID=012280) {扯,V},{tear,V},split|破开
(HowNet_LexID=079444) {撕,V},{rip,V},split|破开
(HowNet_LexID=079445) {撕,V},{tear,V},split|破开
(HowNet_LexID=079450) {撕破,V},{rip,V},split|破开
(HowNet_LexID=079451) {撕破,V},{tear,V},split|破开
- twist,v,experience_bodily_harm(FrameNet LexID=6463)
(HowNet_LexID=017352) {搓揉,V},{twist,V},PlayWith|揉弄
(HowNet_LexID=044614) {绞,V},{hang by the neck,V},kill|杀害
(HowNet_LexID=062588) {拧,V},{tweak,V},press|按压
HowNet Category Frequency Statistics
damage|损害:33,beat|打:24,pull|拉:23,split|破开:14,bump|撞:14,break|折断:13,wounded|受伤:12,burn|焚烧:10,formchange|形变:10,alter|改变:9,subtract|削减:8,cut|切削:7,carve|雕刻:7,cease|停做:7,coil|缠绕:6,cook|烹调:6,record|记录:5,destroy|消灭:5,defeat|战胜:5,gather|采集:5,talk|谈话:4,suffer|遭受:4,attack|攻打:4,lighting|点燃:4,remove|消除:4,warmup|加热:4,filter|滤清:4,press|按压:3,relate|有关:3,hold|拿:3,turn|扭转:3,analyze|分析:3,rotate|转动:3,draw|画:3,help|帮助:3,goback|返回:3,judge|裁定:3,goforward|前进:3,express|表示:3,offend|得罪:3,like|爱惜:3,attract|吸引:3,mix|混合:3,bend|折弯:3,cheat|骗:2,transport|运送:2,meet|会面:2,produce|制造:2,assemble|聚集:2,fold|摺叠:2,fight|争斗:2,build|建造:2,twitch|抽搐:2,amountto|总计:2,punish|处罚:2,engage|从事:2,establish|建立:2,dig|挖掘:2,wrap|包扎:2,stripoff|剥去:2,repair|修理:2,associate|交往:2,start|开始:2,employ|雇用:2,causepartmove|部件他移:2,makeup|化妆:2,stay|停留:2,buy|买:2,compile|编辑:2,disobey|违背:2,fit|适合:2,improve|改良:2,lift|提升:2,fever|寒热:2,handle|处理:2,giveup|戒除:2,please|取悦:2,catch|捉住:2,painful|疼痛:2,takepicture|拍摄:2,send|发送:2,takeoutofwater|捞起:2,providefor|供养:2,tie|关联:2,fulfil|实现:2,indebt|亏损:2,weave|辫编:2,outoforder|坏掉:2,climb|攀登:2,spray|洒下:2,blockup|堵塞:2,reveal|揭露:2,mobilize|发动:2,firing|射击:1,kill|杀害:1,explain|说明:1,excrete|排泄:1,create|创造:1,circle|盘旋:1,change|变:1,takeaway|搬动:1,statechange|态变:1,benear|靠近:1,alterform|变形状:1,tired|疲乏:1,playwith|揉弄:1,transmit|传送:1,use|利用:1,recreation|娱乐:1,obstruct|阻止:1,include|纳入:1,avalue|属性值_taste|味道:1,calculate|计算:1,exercise|锻练:1,touch|触:1,post|邮寄:1,condole|致哀:1,decide|决定:1,write|写:1,pickout|拔出:1,delimit|划定:1,spend|花费:1,dump|倒出:1,exhaust|损耗:1
Updated at Thu Apr 29 10:33:12 2004 (GMT Time)
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