<< Index Page
   Baseline Alignment:HowNet  LDCdict  HowNet+LDCdict     Pruned Alignment:Filtering  Filtering+Taxonomy "experience_bodily_harm" frame:Baseline Alignment by HowNet
- break,v,experience_bodily_harm(FrameNet LexID=735)
- burn,v,experience_bodily_harm(FrameNet LexID=809)
(HowNet_LexID=027612) {焚,V},{burn,V},burn|焚烧
(HowNet_LexID=027620) {焚烧,V},{burn,V},burn|焚烧
(HowNet_LexID=052288) {辣,ADJ},{burn,V},aValue|属性值,taste|味道,peppery|辣
(HowNet_LexID=052292) {辣,V},{burn,V},damage|损害,result=painful|疼痛
(HowNet_LexID=054927) {燎,V},{burn,V},burn|焚烧
(HowNet_LexID=069994) {燃,V},{burn,V},burn|焚烧
(HowNet_LexID=070008) {燃烧,V},{burn,V},burn|焚烧
(HowNet_LexID=073573) {烧,V},{burn,V},burn|焚烧
(HowNet_LexID=073595) {烧伤,V},{burn,V},wounded|受伤
(HowNet_LexID=073598) {烧灼,V},{burn,V},burn|焚烧
(HowNet_LexID=081664) {烫,V},{burn,V},damage|损害
(HowNet_LexID=094962) {嘘,V},{burn,V},damage|损害
(HowNet_LexID=112224) {着,V},{burn,V},StateChange|态变,StateFin=fire|火
(HowNet_LexID=112292) {灼,V},{burn,V},burn|焚烧
(HowNet_LexID=119043) {蜇,V},{burn,V},damage|损害,result=painful|疼痛
- cut,v,experience_bodily_harm(FrameNet LexID=1601)
- hit,v,experience_bodily_harm(FrameNet LexID=3125)
(HowNet_LexID=015151) {触,V},{hit,V},touch|触
(HowNet_LexID=017625) {打,V},{hit,V},beat|打
(HowNet_LexID=017856) {打击,V},{hit,V},beat|打
(HowNet_LexID=018113) {打中,V},{hit,V},fulfil|实现
(HowNet_LexID=040013) {击,V},{hit,V},beat|打
(HowNet_LexID=040028) {击打,V},{hit,V},beat|打
(HowNet_LexID=040062) {击中,V},{hit,V},beat|打
(HowNet_LexID=053403) {擂,V},{hit,V},beat|打
(HowNet_LexID=063145) {殴,V},{hit,V},beat|打
(HowNet_LexID=063148) {殴打,V},{hit,V},beat|打
(HowNet_LexID=068030) {切中,V},{hit,V},fit|适合
(HowNet_LexID=068129) {侵袭,V},{hit,V},attack|攻打
(HowNet_LexID=109486) {中,V},{hit,V},fulfil|实现
(HowNet_LexID=113523) {揍,V},{hit,V},beat|打
- hurt,v,experience_bodily_harm(FrameNet LexID=3219)
(HowNet_LexID=018002) {打伤,V},{hurt,V},beat|打,result=wounded|受伤
(HowNet_LexID=039024) {毁伤,V},{hurt,V},damage|损害
(HowNet_LexID=072944) {伤,V},{hurt,V},damage|损害
(HowNet_LexID=072970) {伤害,V},{hurt,V},damage|损害
(HowNet_LexID=118635) {瘳,V},{hurt,V},damage|损害
- injure,v,experience_bodily_harm(FrameNet LexID=3340)
(HowNet_LexID=009831) {残,V},{injure,V},damage|损害
(HowNet_LexID=009853) {残害,V},{injure,V},damage|损害
(HowNet_LexID=018003) {打伤,V},{injure,V},beat|打,result=wounded|受伤
(HowNet_LexID=039026) {毁伤,V},{injure,V},damage|损害
(HowNet_LexID=042061) {加害,V},{injure,V},damage|损害
(HowNet_LexID=072945) {伤,V},{injure,V},damage|损害
(HowNet_LexID=072950) {伤,V},{injure,V},offend|得罪
(HowNet_LexID=072971) {伤害,V},{injure,V},damage|损害
(HowNet_LexID=072972) {伤害,V},{injure,V},offend|得罪
(HowNet_LexID=080636) {损害,V},{injure,V},damage|损害
(HowNet_LexID=080638) {损害,V},{injure,V},offend|得罪
(HowNet_LexID=080645) {损坏,V},{injure,V},damage|损害
(HowNet_LexID=080654) {损伤,V},{injure,V},damage|损害
(HowNet_LexID=116381) {戕贼,V},{injure,V},damage|损害
(HowNet_LexID=118636) {瘳,V},{injure,V},damage|损害
- jam,v,experience_bodily_harm(FrameNet LexID=3420)
(HowNet_LexID=010599) {叉,V},{jam,V},BlockUp|堵塞
(HowNet_LexID=029772) {干扰,V},{jam,V},obstruct|阻止,industrial|工
(HowNet_LexID=101121) {拥塞,V},{jam,V},BlockUp|堵塞
- pull,v,experience_bodily_harm(FrameNet LexID=4695)
(HowNet_LexID=002367) {扳,V},{pull,V},pull|拉
(HowNet_LexID=002377) {扳动,V},{pull,V},pull|拉
(HowNet_LexID=012279) {扯,V},{pull,V},pull|拉
(HowNet_LexID=012375) {掣,V},{pull,V},pull|拉
(HowNet_LexID=047452) {揪,V},{pull,V},pull|拉
(HowNet_LexID=052118) {拉,V},{pull,V},pull|拉
(HowNet_LexID=052142) {拉扯,V},{pull,V},pull|拉
(HowNet_LexID=066315) {起,V},{pull,V},PickOut|拔出
(HowNet_LexID=066935) {牵,V},{pull,V},pull|拉
(HowNet_LexID=085457) {拖,V},{pull,V},pull|拉
(HowNet_LexID=085463) {拖带,V},{pull,V},pull|拉
(HowNet_LexID=086361) {挽,V},{pull,V},pull|拉
(HowNet_LexID=111218) {拽,V},{pull,V},pull|拉
- smack,v,experience_bodily_harm(FrameNet LexID=5577)
- sprain,v,experience_bodily_harm(FrameNet LexID=5777)
(HowNet_LexID=016242) {戳,V},{sprain,V},wounded|受伤
(HowNet_LexID=062644) {扭,V},{sprain,V},wounded|受伤
(HowNet_LexID=062660) {扭伤,V},{sprain,V},wounded|受伤
(HowNet_LexID=072772) {闪,V},{sprain,V},wounded|受伤
(HowNet_LexID=072776) {闪挫,V},{sprain,V},wounded|受伤
(HowNet_LexID=115978) {崴,V},{sprain,V},wounded|受伤
(HowNet_LexID=119759) {蹩,V},{sprain,V},wounded|受伤
- strain,v,experience_bodily_harm(FrameNet LexID=5929)
(HowNet_LexID=052855) {劳损,V},{strain,V},wounded|受伤
(HowNet_LexID=053353) {累,V},{strain,V},tired|疲乏
(HowNet_LexID=055331) {淋,V},{strain,V},filter|滤清
(HowNet_LexID=056866) {滤,V},{strain,V},filter|滤清
(HowNet_LexID=100706) {应变,V},{strain,V},change|变
(HowNet_LexID=116556) {滗,V},{strain,V},filter|滤清
- stub,v,experience_bodily_harm(FrameNet LexID=5962)
- tear,v,experience_bodily_harm(FrameNet LexID=6142)
- twist,v,experience_bodily_harm(FrameNet LexID=6463)
(HowNet_LexID=017089) {篡改,V},{twist,V},alter|改变,StateIni=true|真,StateFin=fake|伪
(HowNet_LexID=017352) {搓揉,V},{twist,V},PlayWith|揉弄
(HowNet_LexID=044609) {绞,V},{twist,V},coil|缠绕
(HowNet_LexID=062641) {扭,V},{twist,V},turn|扭转
(HowNet_LexID=062659) {扭曲,V},{twist,V},alter|改变
(HowNet_LexID=063483) {盘,V},{twist,V},circle|盘旋
(HowNet_LexID=069287) {曲解,V},{twist,V},alter|改变,StateIni=true|真,StateFin=fake|伪
(HowNet_LexID=069770) {拳曲,V},{twist,V},bend|折弯
(HowNet_LexID=072762) {闪,V},{twist,V},CausePartMove|部件他移
(HowNet_LexID=085850) {歪曲,V},{twist,V},alter|改变,StateIni=true|真,StateFin=fake|伪
(HowNet_LexID=106818) {折,V},{twist,V},bend|折弯
(HowNet_LexID=111480) {转体,V},{twist,V},CausePartMove|部件他移,PatientPartof=body|身,sport|体育
(HowNet_LexID=115980) {崴,V},{twist,V},wounded|受伤
(HowNet_LexID=119099) {蜷曲,V},{twist,V},FormChange|形变,StateFin=curved|弯
HowNet Category Frequency Statistics
damage|损害:19,pull|拉:12,beat|打:11,wounded|受伤:10,burn|焚烧:8,alter|改变:4,offend|得罪:3,filter|滤清:3,fulfil|实现:2,causepartmove|部件他移:2,blockup|堵塞:2,bend|折弯:2,fit|适合:1,touch|触:1,statechange|态变:1,obstruct|阻止:1,formchange|形变:1,turn|扭转:1,avalue|属性值_taste|味道:1,pickout|拔出:1,coil|缠绕:1,circle|盘旋:1,tired|疲乏:1,playwith|揉弄:1,attack|攻打:1,change|变:1
Updated at Thu Apr 29 10:32:58 2004 (GMT Time)
Copyright ©2004 Hong Kong University of Science and Technology, Human Language Technology Center
Site produced by CHEN,Benfeng